Shaders & Materials
Material Studies II
2024
Project Description
Photorealistic Shading for PANDORA products
My role
I created photorealistic shaders based on packshots using Octane
I developed a custom suite of photorealistic shaders tailored to each product in the collection. The goal was to achieve perfect visual consistency with PANDORA's official packshots while enhancing their digital presence with a lifelike, high-end polish.
Each material was built from the ground up replicating intricate surface details. Particular attention was paid to subtle reflections, transparent layering, and precise index of refraction, ensuring every render matched the physical product under studio lighting conditions.
The results were featured across PANDORA's social channels.
Tools
- Cinema 4D
- Octane Render
- Substance Designer