Christoph Balanescu

Shaders & Materials

Material Studies I

2024

Project Description

A collection of early Pandora shader tests focused on product close-ups and material accuracy. I worked on metal reflections, stone clarity, enamel color, and procedural surface detail so the materials could hold up in tight jewelry renders.

Material Studies I

Tools

  • Cinema 4D
  • Octane Render
  • Houdini